TL;DR: NVIDIA's new Rubin CPX processor, revealed at the AI Technology Conference, may underpin the next-gen GeForce RTX 6090 GPU, featuring up to 256 Streaming Multiprocessors, 28,000 CUDA cores, ...
3D rendering—the process of converting three-dimensional models into two-dimensional images—is a foundational technology in computer graphics, widely used across gaming, film, virtual reality, and ...
Also: Cyberpunk 2077 sold well on Switch 2, Bella Ramsey tells haters to shove it, someone bought a lot of Mario Paint carts, and there are reports of a PS6 handheld Hideo Kojima Morning Checkpoint ...
Rendering refers to the process of generating a two-dimensional (2D) or three-dimensional (3D) image from a model using specialized computer software applications. Rendering is widely used in ...
Summary: Researchers have uncovered how primate brains transform flat, 2D visual inputs into rich, 3D mental representations of objects. This process, dubbed “inverse graphics,” works by reversing the ...
A graphics card is a key component in any gaming PC, responsible for processing and displaying images on the screen. Unlike the CPU, which performs universal tasks, the GPU is specialized in parallel ...
Intel's 2025 to early 2026 chip generation will include the Panther Lake and Arrow Lake Refresh architectures, while the 2026-2027 generation will feature Intel's Nova Lake architecture. So far, we ...
Apple’s WWDC25 developer sessions are packed with interesting tidbits that didn’t get stage time on the keynote or the State of the Union presentation. One in particular, highlighted briefly during ...
We are seeing an issue rendering a model on a machine which has an integrated Intel graphics card. In edge if we enable the use graphics acceleration when available setting (which is on by default) ...
It’s no secret that Nvidia is putting a ton of resources into Artificial Intelligence – not just when it comes to its money-making AI chips for servers, but its most recent GeForce graphics cards too.
Forward-looking: Microsoft first introduced DirectX alongside Windows 95 as an incentive to drive game developers to support the new GUI-based operating system. The company has never stopped improving ...
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