As platforms like Roblox and Fortnite explode, players are evolving into developers, transforming gaming into a creator-driven industry where communities build the future.
Roblox has no trouble attracting players, but profitability is another story. With steep losses and a premium valuation, investors need to watch these three levers closely.
Women in Games, Out Making Games, and BAME in Games call for transparent age ratings rather than vague "sensitive issues" label.
"The Sesame Workshop team understands the great power of meeting learners where they are, not just by showing up on Roblox, but by bringing to life a living, explorable Hub and leading players into ...
Australia will implement the world's first ban on people under the age of 16 using social media later this year—a law that includes fines of over $30 million for non-compliance and is likely to prompt ...
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